Overview
In Threshold mode, two teams of four players each compete to destroy the enemy’s headquarters (HQ). The battle lasts up to 40 minutes (not including additional time) or until a team successfully launches a missile strike.
Key Features
- HQ Destruction: The primary objective is to destroy the enemy HQ. Each team starts next to their HQ, which provides important bonuses as the team accrues points.
- Anti-Air Defenses: Both teams have anti-air (AA) defenses that must be taken down before the enemy HQ can be bombed.
- Points System: Points can be earned by completing objectives and eliminating enemies. Bonuses spawn around your team’s HQ at 1,000 and 3,000 points.
- Missile Strike: To destroy the enemy HQ, a team must earn 2,000 points to pick up a bomb, deliver it to the target, and plant it. The bomb will take some time to detonate, and the defending team must prevent it from being defused.
Gameplay Mechanics
- Capture Zones: There are several zones around the map that can be captured by entering them. The more players in a zone, the faster it will be captured.
- Enemy Eliminations: Eliminating enemies, both bots and players, is a reliable way to earn points.
- Team Coordination: Effective communication and teamwork are essential to complete objectives and defend against enemy attacks.
- Dynamic Environment: The mode features a mix of AI-controlled enemies and player opponents, creating a constantly changing battlefield.
Conclusion
Caliber’s Threshold mode offers a challenging and strategic experience that tests your skills, strategy, and teamwork. Whether you’re a seasoned player or new to the game, Threshold provides an exciting and rewarding way to engage with the game and improve your abilities.